StarBurn OCX
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SBX_NAME_COLLISION_SOLUTION Enumeration
C++
[ export, helpstring("Filename collision solution enumeration") ]
enum SBX_NAME_COLLISION_SOLUTION {
  SBX_NAME_COLLISION_SKIP_NEW = 0,
  SBX_NAME_COLLISION_REPLACE_OLD = 1,
  SBX_NAME_COLLISION_RENAME_NEW = 2,
  SBX_NAME_COLLISION_MERGE_FOLDERS = 3
};

This is record SBX_NAME_COLLISION_SOLUTION.

Members
Members 
Description 
SBX_NAME_COLLISION_SKIP_NEW = 0 
Remove new node and leave old node 
SBX_NAME_COLLISION_REPLACE_OLD = 1 
Remove old node and insert new node 
SBX_NAME_COLLISION_RENAME_NEW = 2 
Leave old node and insert new node with the new name 
SBX_NAME_COLLISION_MERGE_FOLDERS = 3 
Add files from new folder into an old folder 
File

StarBurnCallBack.h

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